This class, above all else, revealed
to me my own personal biases and the rather ambiguous method I subconsciously
use to judge what is considered ‘art’. I realized fairly early on that I was
having a hard time wrapping my head around some of the artistic pursuits we
covered in the lectures. Is networking art? It’s a fine example of technology,
but is using the internet to open and close a door simultaneously (in response
to another door’s movement) actually an art form? In the sense that it is
creative, one could argue the artistic value in it, but my mindset saw it as
simply another quirky way to use technology.
Having grown up as a digital native,
the division between technologies and art were clear. Technology (which I have
a natural affinity to) was any tool (electrical or otherwise) that served a
specific purpose. Art was a creative outlet in which individuals could explore
various mediums and share with the world either aspects of themselves or
messages they wished the public to notice. Now that there has been a semester’s
worth of ideas and discussions circulating through my brain, I find it harder
to distinguish any notable difference between the two categories. How is building
technology not creative? That alarm clock on my desk is an art form, not simply
because of the function it performs but because its design was an intentional
aesthetic decision by its manufacturers. Every form of art ever - whether it be
the Red Rogues or those McDonald’s pony figurines currently displayed on my
shelf - required technology to enable its existence. The two go hand in hand;
one frankly cannot exist without the other, for their premises, at their core,
are nearly the exact same thing. They are all creative inventions with their
own unique purpose.
My technological portrait (this
blog) was largely influenced by that mindset. At first, my indecisiveness led
me to post about anything that might have been going on that particular day that
seemed to have relevance. Reading back on those entries, they were very
thoughtful and applicable with the course themes, even if I was not 100%
certain that they were at the time. As I had predicted in the first few posts,
my subjects were largely based on a specific threshold of ideas – all projects
personally related to myself: Red Rogues and school projects, mainly,
showcasing the work I had been doing for other classes that related to the arts
and technology theme. As I discovered and mentioned above, I came to the
realization that anything could really be spun to be a harmonization of the
arts and technology, so mostly everything I did this semester was technically
relevant to the project. Perhaps that is the main reason why this blog consists
mostly of my own material, though to be honest when I find nifty projects
created by others, I am not hardwired to think “Oh, this would be great for the
blog!” The first time that epiphany struck me was with the Game of Thrones post…
which is certainly a most recent and last minute endeavour after an entire
semester of opportunity.
Overall, this course was an
enjoyable experience and I definitely recommend keeping the technological
portrait as part of the curriculum. It is a fun way of expressing yourself
while relating to the course themes (the best way to learn is through
application and experience, after all). My initial worry when I heard about the
project was that I wouldn’t be updating it enough. I do think that 20 (perhaps
one more after this entry, we will find out) is a decent number, considering
the demands of the semester altogether.
Thanks for the great semester! It’s
been a lot of fun!
Vanessa Hood